Compare Command An Army unit roles
This is a six-variant evidence sample, not the full unit roster or a tier list. Choose two variants above to compare their recorded roles without inventing damage values. Check a loadout with these variants.
Last checked 2026-10-07
The six reviewed unit cards
The reviewed player has four equipped cards and a 9/9 star meter. This is a recorded profile, not a verified universal capacity or Ranked rule. Both original videos were independently reviewed on October 7, 2026. No current game build number was visible.
Chrisu's September 19 recording shows four equipped cards and a 9/9 star meter at 2:30. ItzVexo's September 9 recording independently explains the four-unit loadout at 2:14-2:17. We have not established capacity progression, duplicate equipment or Ranked eligibility.
Role gaps are suggestions for coverage, not game legality requirements. The builder never swaps a unit for you. Mark ownership yourself; public links do not carry the ownership list.
Chrisu's original loadout footage · ItzVexo's independent four-unit explanation
Mercenary
Shield-bearing spawn card shown beside Knight in the tutorial footage. Recorded card level 1, 1 stars. Roles: Frontline / protection.
Seen in original gameplay. Current obtain conditions are not verified. HP, damage and DPS for a matched-version comparison are unknown. The site does not substitute zeros or infer evolved effects.
Original gameplay reviewed October 7; PC; game build unknown. See the original card at its time point.
Knight
Shield-bearing spawn card. Three stars are visible; this is not a claim that it beats Mercenary. Recorded card level 1, 3 stars. Roles: Frontline / protection.
Seen in original gameplay. Current obtain conditions are not verified. HP, damage and DPS for a matched-version comparison are unknown. The site does not substitute zeros or infer evolved effects.
Original gameplay reviewed October 7; PC; game build unknown. See the original card at its time point.
Shieldman
Large shield model and level-1 card shown in the unit menu. Coverage means protection, not a measured block multiplier. Recorded card level 1, 1 stars. Roles: Frontline / protection.
Seen in original gameplay. Current obtain conditions are not verified. HP, damage and DPS for a matched-version comparison are unknown. The site does not substitute zeros or infer evolved effects.
Original gameplay reviewed October 7; PC; game build unknown. See the original card at its time point.
Archer III
Bow unit in the equipped four-card bar. Base Archer firing is separately visible at 1:36; evolved damage effects are not inferred. Recorded card level 11, 1 stars. Roles: Ranged support.
Seen in original gameplay. Current obtain conditions are not verified. HP, damage and DPS for a matched-version comparison are unknown. The site does not substitute zeros or infer evolved effects.
Original gameplay reviewed October 7; PC; game build unknown. See the original card at its time point.
Halberder III
Exact spelling from the selected unit menu: Halberder III. Long polearm model, level 8 and two stars are visible. Recorded card level 8, 2 stars. Roles: Polearm coverage.
Seen in original gameplay. Current obtain conditions are not verified. HP, damage and DPS for a matched-version comparison are unknown. The site does not substitute zeros or infer evolved effects.
Original gameplay reviewed October 7; PC; game build unknown. See the original card at its time point.
Scout Rider II
Mounted unit in the equipped four-card bar, level 7 and two stars. Mobility is a role description, not a speed comparison. Recorded card level 7, 2 stars. Roles: Mounted mobility.
Seen in original gameplay. Current obtain conditions are not verified. HP, damage and DPS for a matched-version comparison are unknown. The site does not substitute zeros or infer evolved effects.
Original gameplay reviewed October 7; PC; game build unknown. See the original card at its time point.